Call for Papers: Urban Play
The 15th annual Game Research Lab Spring Seminar focuses on Urban Play. Call for Papers Urban spaces offer a rich environment for a diversity of play practices, from location-based games to parkour and from hopscotch to chess in parks. Historically, cities have offered rich affordances for games and play, but in recent years the spread […]
Pelaajabarometri 2018: Monimuotoistuva mobiilipelaaminen Uutta tietoa pelaamisesta, eSports-harrastuksesta ja suomalaisten asenteista pelaamista kohtaan. Pelaajabarometrin tutkimusraportti on kokonaisuudessaan ladattavissa verkosta: http://urn.fi/URN:ISBN:978-952-03-0870-4 Syyskuussa 2018 valmistunut uusi Pelaajabarometri-tutkimus vahvistaa kuvaa Suomesta aktiivisten pelaajien maana. Samalla uudessa tutkimuksessa nousee esiin pelaamisen sisältöjen ja muotojen monipuolisuus sekä pelikulttuurin jatkuva muutos. Uuden tutkimuksen mukaan 97,8 % suomalaisista pelaa ainakin jotakin, kun […]
Game Project 2018 games available
The students of ITIA9 Game Project course have been creating games for the whole Spring term. All of the games are now also available for anyone to download and play. During the course, the students familiarized themselves with game creation processes through lectures, workshops, game company visits, and, most importantly, creating games themselves. Each of the […]
Making Games seminar CFP deadline approaching
The 14th Game Research Lab Spring Seminar, “Making Games” will take place in 24-25 April 2018 in Tampere. The deadline for abstract submissions is 26 January. The full call for papers is at the seminar website at: https://makinggamesseminar.wordpress.com.
Call for Applications: Centre of Excellence in Game Culture Studies
Call for Applications: Centre of Excellence in Game Culture Studies See also: https://coe-gamecult.org/ Background, enquiries The Centre of Excellence in Game Culture Studies (CoE GameCult) is starting in January 2018 in the Academy of Finland’s Centres of Excellence (CoE) program. The CoE will hire initially 6-8 researchers. CoEs are the flagships of Finnish research, operating […]
Centre of Excellence in Game Culture Studies
Together with teams from University of Jyväskylä and Turku (Pori unit), UTAgameresearch lab was awarded by Academy of Finland the Centre of Excellence in Game Culture Studies (2018-2025 CoE program). According to the Academy of Finland “Centres of Excellence (CoE) are the flagships of Finnish research. They are at the very cutting edge of science […]
Game Project 2017 games available for download!
Our students have been working hard with their game projects the whole Spring semester of 2017 (ITIA9 Game Project). For the first time we provide the results of the course, in the spirit of game jams, as free downloadables to anyone interested to test them out. The course was divided into three consecutive development periods: […]
Spectating Play CFP deadline approaching
The Game Research Lab organises a yearly seminar covering contemporary topics in games research. This year, the focus is on the spectatorship of games. The call for papers is still open, we are accepting extended abstracts (500-1000 words) until 23:59 on Friday the 27th of January (email@example.com). Visit the seminar website for a more detailed […]
Minun pelihistoriani (My Game History) exhibition 1.10.-2.10.2017
Our students will be the main stars of the first changing exhibition of the newly opened Finnish Museum of Games. In this exhibition titled “Minun pelihistoriani” (My Game History) the students open up their personal paths with games, play and toys from childhood to current day. They also feature the exhibition as living players available […]
Application period for MDP in Internet and Game Studies is open!
We are looking for great candidates to apply to our degree programs in Internet and Game Studies. The application period is 1st December 2016-13th January 2017. Go and apply or spread the message! Our students are part of the team and there are strong links between our research and teaching. If you want to be a […]