Spring Seminar 2023: Party!
The theme of 19th Spring Seminar of Game Studies is ”Party!” You can find the call for papers link below – the deadline for extended abstracts is 20th January 2023: https://springseminar.org/2023-call-for-papers-party/.
Celebrating Gamelab’s 20th anniversary!
As Tampere University Game Research Lab turns 20 this year, we wish to celebrate the past two decades of great research, education, and collaborations through a series of anniversary events! The events can be seen on our anniversary page: Game Research Lab’s 20th Anniversary. Mark them down in in your calendar and follow the page […]
Game Project 2022 games are available!
On our Game Project course, students have been working hard and creating new games. All of the games are now available for anyone to play! During the course, the students familiarized themselves with game creation processes through lectures and workshops, and most importantly, by creating games. During the spring, the students engaged in three game […]
Spring Seminar 2022: Gamebooks
The 18th Spring Seminar of Game Studies in Tampere will take place in 5-6 May, 2022. The theme of this seminar is “Gamebooks”. You can read more from the seminar website at https://springseminar.org/.
Filosofisen pelitutkimuksen dosentuuri Tampereen yliopistoon
Tampereen yliopiston rehtori on myöntänyt FT Jonne Arjorannalle filosofisen pelitutkimuksen dosentin arvon. Kyseessä on ensimmäinen tämän aihepiirin dosentuuri Suomessa. Arjoranta luonnehtii tutkimusalaansa painottamalla, että filosofinen pelitutkimus pyrkii ratkaisemaan pelien esiin nostamia filosofisia ongelmia ja kysymyksiä. Mikä yhdistää erilaisia pelejä jalkapallosta Pac-Maniin? Ovatko väkivallanteot peleissä moraalisesti väärin? Miten peleillä voi ottaa kantaa ihmisyyttä koskeviin perustavanlaatuisiin kysymyksiin, […]
Spring Seminar 2021: Monstrosity
The submission deadline for Spring Seminar 2021 – Monstrosity – was on January 15, and we received 60 extended abstracts – an unprecedented amount in the history of the seminar. The seminar dates are April 20-22, 2021. You can find more information about this, as well as other Gamelab Spring Seminars from the website: https://springseminar.org/.
Game Project 2020 games are now available
This year’s Game Project course (MTAA05a) has ended with 18 new games. The students of the course have been working hard and creating games for the whole Spring term. All of the games are now available for anyone to play. During the course, the students familiarized themselves with game creation processes through lectures, workshops, game […]
CFP: Immersive Experiences
The title of 16th Gamelab Spring Seminar was “Immersive Experiences” and it was planned to take place 30-31 March, 2020. Due to the global Coronavirus epidemic, the seminar was CANCELLED. For more, see the new website, at: https://springseminar.org/.
The DiGRA 2020 conference was announced in Kyoto, and this Digital Games Research Association’s world conference was planned to take place in Tampere, co-organised by Gamelab and the Centre of Excellence in Game Culture Studies. The conference was unfortunately CANCELLED, due to the global Coronavirus epidemic. For more information, see the conference website: www.digra2020.org.
Game education/1st Period 2019-2020
Note that there are again several game studies courses available, this Fall Term in our new VIMO/Media Studies bachelor’s degree program, and in the Game Studies master’s degree program in Tampere University – here are some direct info links: First Period, 2019-2020: VIMO (Viestinnän monitieteinen kandidaattiohjelma): VIMP01 Media, arki ja yhteiskunta, 5 op https://www.tuni.fi/opiskelijanopas/opintotiedot/opintojaksot/otm-9957c943-8a78-4ce5-ba3f-15878c9698d7?year=2019 MTAA05c […]