• Happy New Year 2016!

    Happy New Year 2016!

    Happy New Year 2016, may it be a great year for game research around the globe! Here is a short reflection of the year 2015 by professor Frans Mäyrä: http://fransmayra.fi/2016/01/02/year-in-review-my-2015-in-game-studies/ Enjoy!

  • Hybrid Social Play: Solutions for Future Social Games and Media

    Hybrid Social Play: Solutions for Future Social Games and Media

    Announcing new research project, carried out jointly by the game research teams of University of Tampere, Jyväskylä and Turku, starting 1 January, 2016: “Hybrid Social Play: Solutions for Future Social Games and Media (HYBRIDPLAY)”. Funded by Tekes and a consortium of collaborating companies, the Hybrid Social Play project aims to identify best practices and principles […]

  • Applications open: Masters’ Degree in Internet and Game Studies (IGS)

    Applications open: Masters’ Degree in Internet and Game Studies (IGS)

    The application period is now open (until 27 January) for doing the Master’s Degree in Internet and Game Studies in the University of Tampere – if you want to work in your studies with the team of researchers and teachers at UTAgamelab, check out the information below: Master’s Degree Programme in Internet and Game Studies […]

  • CFP: Money and Games seminar

    CFP: Money and Games seminar

    The call for papers is now published, inviting abstract submissions for the Money and Games seminar, taking place 18-19 April 2016 in the University of Tampere. Please find more at: https://gamemoneyseminar.wordpress.com/.

  • OASIS-TSR project final report now available

    OASIS-TSR project final report now available

    The results from the project OASIS – Playful Spaces for Learning and Collaboration at Work (2014–2015) have now been published and are available online http://urn.fi/URN:ISBN:978-951-44-9928-9. The research was funded by the Finnish Work Environment Fund (TSR), and focused on the experience of playfulness and the incentives and thresholds of adult play at the workplace.

  • Theses, interactive media and game studies, spring 2015

    Theses, interactive media and game studies, spring 2015

    Congratulations to all those who have/are about to conclude their master’s degree studies and have got their master’s thesis approved this Spring – this year we have a really interesting, wide ranging selection of different learning processes and research work: Riikka Järvinen, “Täähän avaa koko mailman” – kokemuksia mobiiliteknologian käytöstä yläkoulussa (Experiences from the use of mobile technology […]

  • LUDIC project has a website

    The four-year research project titled Ludification and Emergence of Playful Culture has now (finally!) opened its website. You can find description of the project objectives and research team from the site, and future research and publication news will be featured there, too. The site is at: http://ludificology.wordpress.com/. The project is collaboration between games, play and digital culture research teams […]

  • Application period open: Master’s Degree Programme in Internet and Game Studies

    The application period for Master’s Degree Programme in Internet and Game Studies is open until 30 January 2015. Master’s Degree Programme in Internet and Game Studies aims to provide an in-depth view to the fundamental character and development of games and Internet. Games have grown into an important form of culture and human interaction, expanding […]

  • Quantum Game Jam

    The UTA Gamelab researchers are collaborating in organising game jam focused on the complex, fascinating phenomena of quantum physics. The jam will take place in Tuorla Observatory of the University of Turku 12-14 December 2014, and can read more from these pages: https://www.facebook.com/events/308819815991849/?ref=22 http://www.utu.fi/en/news/news/Pages/Games-to-Solve-Scientific-Problems-at-Game-Jam.aspx

  • CFP: Adult Play

    Call for Papers: Adult Play Game Studies Spring Seminar 11-12 May, 2015, University of Tampere, FINLAND People of all ages engage in play activities, yet play is still easily associated with children. The rhetorics of play are often tied to ideas of progression; play prepares and teaches children and playing is beneficial for adolescents. Adults, […]