• CFP: Money and Games seminar

    CFP: Money and Games seminar

    The call for papers is now published, inviting abstract submissions for the Money and Games seminar, taking place 18-19 April 2016 in the University of Tampere. Please find more at:ย https://gamemoneyseminar.wordpress.com/.

  • OASIS-TSR project final report now available

    OASIS-TSR project final report now available

    The results from the project OASIS โ€“ Playful Spaces for Learning and Collaboration at Work (2014โ€“2015) have now been published and are available online http://urn.fi/URN:ISBN:978-951-44-9928-9. The research was funded by the Finnish Work Environment Fund (TSR), and focused on the experience of playfulness and the incentives and thresholds of adult play at the workplace.

  • Theses, interactive media and game studies, spring 2015

    Theses, interactive media and game studies, spring 2015

    Congratulations to all those who have/are about to conclude their masterโ€™s degree studies and have got their masterโ€™s thesis approved this Springย โ€“ this yearย we have a really interesting, wide ranging selectionย of different learning processes and research work: Riikka Jรคrvinen, โ€œTรครคhรคn avaa koko mailmanโ€ โ€“ kokemuksia mobiiliteknologian kรคytรถstรค ylรคkoulussa (Experiences from the use of mobile technology…

  • LUDIC project has a website

    The four-year research project titledย Ludification and Emergence of Playful Cultureย has now (finally!) opened its website. You can find description of the project objectives and research team from the site, and future research and publication news will be featured there, too. The site is at:ย http://ludificology.wordpress.com/. The project is collaboration between games, play and digital cultureย research teams…

  • Application period open: Master’s Degree Programme in Internet and Game Studies

    The application period for Master’s Degree Programme in Internet and Game Studies is open until 30 January 2015. Master’s Degree Programme in Internet and Game Studies aims to provide an in-depth view to the fundamental character and development of games and Internet. Games have grown into an important form of culture and human interaction, expanding…

  • Quantum Game Jam

    The UTA Gamelab researchers are collaborating in organising game jam focused on the complex, fascinating phenomena of quantum physics. The jam will take place in Tuorla Observatory of the University of Turku 12-14 December 2014, and can read more from these pages: https://www.facebook.com/events/308819815991849/?ref=22 http://www.utu.fi/en/news/news/Pages/Games-to-Solve-Scientific-Problems-at-Game-Jam.aspx

  • CFP: Adult Play

    Call for Papers: Adult Play Game Studies Spring Seminar 11-12 May, 2015, University of Tampere, FINLAND People of all ages engage in play activities, yet play is still easily associated with children. The rhetorics of play are often tied to ideas of progression; play prepares and teaches children and playing is beneficial for adolescents. Adults,…

  • New masters theses

    The Gamelab theses page now lists three new Master’s Theses from 2014: Esko Vankka, Free-to-Play Games: Professionalsโ€™ Perceptions (2014) Mika Uusi-Kilponen, Viestinsidos: tutkimus 18โ€“40-vuotiaiden suomalaisten internetin kรคyttรถtarkoituksista ja kรคyttรถtavoista (2014) Juha-Matti Pulkkinen, Design values of digital role-playing games (2014) Congratulations to the graduates! More in: http://gameresearchlab.tuni.fi/theses/

  • New research into ludification & gamification

    [Game Research Lab has started four new research projects that deal with ludification and gamification – of at the contexts of culture, society and in industry; below more in Finnish] Pelillisyys uudistaa kulttuuria, yhteiskuntaa ja liiketoimintaa โ€“ laaja tutkimus alkaa โ€Kaikkialle levittรคytyvรค pelillisyys, interaktiiviset mediamuodot ja verkkopalvelut muuttavat parhaillaan sosiaalisen kanssakรคymisen, tyรถelรคmรคn, oppimisen ja vapaa-ajan…