Category: research projects

  • Hybrid Social Play: Solutions for Future Social Games and Media

    Hybrid Social Play: Solutions for Future Social Games and Media

    Announcing new research project, carried out jointly by the game research teams of University of Tampere, Jyväskylä and Turku, starting 1 January, 2016: “Hybrid Social Play: Solutions for Future Social Games and Media (HYBRIDPLAY)”. Funded by Tekes and a consortium of collaborating companies, the Hybrid Social Play project aims to identify best practices and principles…

  • LUDIC project has a website

    The four-year research project titled Ludification and Emergence of Playful Culture has now (finally!) opened its website. You can find description of the project objectives and research team from the site, and future research and publication news will be featured there, too. The site is at: http://ludificology.wordpress.com/. The project is collaboration between games, play and digital culture research teams…