Category: events
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Spring Seminar 2023: Party!
The theme of 19th Spring Seminar of Game Studies is ”Party!” You can find the call for papers link below – the deadline for extended abstracts is 20th January 2023: https://springseminar.org/2023-call-for-papers-party/.
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Celebrating Gamelab’s 20th anniversary!
As Tampere University Game Research Lab turns 20 this year, we wish to celebrate the past two decades of great research, education, and collaborations through a series of anniversary events! The events can be seen on our anniversary page: Game Research Lab’s 20th Anniversary. Mark them down in in your calendar and follow the page […]
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Spring Seminar 2022: Gamebooks
The 18th Spring Seminar of Game Studies in Tampere will take place in 5-6 May, 2022. The theme of this seminar is “Gamebooks”. You can read more from the seminar website at https://springseminar.org/.
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Spring Seminar 2021: Monstrosity
The submission deadline for Spring Seminar 2021 – Monstrosity – was on January 15, and we received 60 extended abstracts – an unprecedented amount in the history of the seminar. The seminar dates are April 20-22, 2021. You can find more information about this, as well as other Gamelab Spring Seminars from the website: https://springseminar.org/.
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CFP: Immersive Experiences
The title of 16th Gamelab Spring Seminar was “Immersive Experiences” and it was planned to take place 30-31 March, 2020. Due to the global Coronavirus epidemic, the seminar was CANCELLED. For more, see the new website, at: https://springseminar.org/.
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DiGRA 2020
The DiGRA 2020 conference was announced in Kyoto, and this Digital Games Research Association’s world conference was planned to take place in Tampere, co-organised by Gamelab and the Centre of Excellence in Game Culture Studies. The conference was unfortunately CANCELLED, due to the global Coronavirus epidemic. For more information, see the conference website: www.digra2020.org.
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Call for Papers: Urban Play
The 15th annual Game Research Lab Spring Seminar focuses on Urban Play. Call for Papers Urban spaces offer a rich environment for a diversity of play practices, from location-based games to parkour and from hopscotch to chess in parks. Historically, cities have offered rich affordances for games and play, but in recent years the spread […]
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Making Games seminar CFP deadline approaching
The 14th Game Research Lab Spring Seminar, “Making Games” will take place in 24-25 April 2018 in Tampere. The deadline for abstract submissions is 26 January. The full call for papers is at the seminar website at: https://makinggamesseminar.wordpress.com.
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Spectating Play CFP deadline approaching
The Game Research Lab organises a yearly seminar covering contemporary topics in games research. This year, the focus is on the spectatorship of games. The call for papers is still open, we are accepting extended abstracts (500-1000 words) until 23:59 on Friday the 27th of January (submissions@spectatingplay.com). Visit the seminar website for a more detailed […]
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Mindtrek 2016 research papers
Several new games research papers were published in Mindtrek 2016 conference, including: “Creating play money for free-to-play and gambling games” by Jani Kinnunen, Kati Alha, Janne Paavilainen “Building finnish game jam community through positive social facilitation” by Annakaisa Kultima, Kati Alha, Timo Nummenmaa “The emergence of industry of playful hybrids: developer’s perspective” by Heikki Tyni, […]