Drunken Sailor is a game about a poor, lost (and drunk) sailor who is struggling to get back to his ship before the departure time comes. On the way to the docks, he runs into different encounters with humans and animals alike, encounters that might award him items. The issue? Our sailor cannot remember what exactly he was supposed to bring back to the ship. So, in his drunken stupor, he attempts to complete as many encounters as possible and hopefully bring the correct ‘treasures’ back to the ship.
Selja Tanskanen – designer
Teodora Mansikkamäki – producer
Guy Naylor – programmer
Jouko Lojias – designer
Heidi Salo – artist